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Label

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Defines a point in the event that you can jump using the go to action.

 

Syntax:

Labels name :

 

Parameters:

Label's name

Defines the name of the label, that must to be unique in current event.

 

Example:

//  Check a password
Password :
Get/Show Information ( Result =  %Password% , Title =  Password , Message =  Type the password: , Buttons =  OK , Show Input =  True )
if  ( "%Password%" != "1234567890" )  {
      Show Message ( Title =  Password , Message =  Invalid password, please try again! , Icon =  WARNING )
      goto  Password
}  end if